Friday, 12 October 2018
Ultracombat is a new ultra-modern ruleset that allows players to play at individual, fireteam or at squad level depending on the scenarios they wish to play. In this Kickstarter, we want to deliver not only a completely new ruleset but also the start of a range of figures to support the rules
Thursday, 19 April 2018
Oh those Russians....
Ok so I am humming bad Boney M classics but that does lead me nicely to more renders of our up and coming Russian range. This is part of a Kickstarter we are planning for both ultra-modern USA and Russian troops and vehicles. These are all work in progress as you can see us swapping guns and things. We don't have a date yet but we promise to keep people in the loop.
Friday, 30 March 2018
Skirmish Normandy Element Cards
Here is the first look at the game cards, these are used to make play extremely fast. You can create a squad in as a little as 4 cards. I really like the black and white look but will probably play with colour before they are finalised.
The system is 1d20 so you can get an idea of the scores. The icons from left to rights are Spot, Firearms, Melee and finally Save.
Here is the initial idea for the armour cards as well.
Thursday, 29 March 2018
So I have just started to look at the cover and interior design for the next product Skirmish Normandy or as its now going to be called Normandy - Squad based combat in World War II.
We started off with the logo and developing the brand attributes
Having worked that to a point where I felt I was getting somewhere I have done a few trial covers.
As I progress into the page and card design I will post other elements up. Still a long way to go but I am getting very excited about this baby.
Tuesday, 6 February 2018
The Skirmish Sangin Kiwi team made the journey to Canberra Australia for what is Australia's biggest wargames convention. This year it was on the 26th-28th January. As it was a game in a suitcase (actually a couple) we couldn't take the really detailed scenery but as you can see from below we managed our interpretation of the Plausible Deniability mission in the recently released Skirmish Sangin Spec Ops books Plausible Deniability.
Throughout the three days we played the game so many times I am still having nightmares about it :-) However our Aussie mates really took to it and we managed to sell out of the core Sangin rulebook, and Plausible Deniability.
Of course, there was much more than just us their with much gaming and many stores. Some of the terrain made me weep with envy particularly the WW2 tables that were set up. I would love to run our forthcoming WW2 game on this terrain.
St Mere Eglise
Unfortunately demoing and managing the store meant we didn't get to see or participate in the Con as much as we would have liked. It was still great to meet old friends (Spyros, Jerry) from last year and make new ones this year.
I would heartily recommend CANCON to anyone in the southern hemisphere the atmosphere is brilliant and very welcoming. The "diggers" sure know how to put on a Con. Also, Canberra is a great place for a visit it's just a 3-hour drive from Sydney. See you all next year. Oh and BTW we will be doing MOAB for the first in Sydney in October.